Bonoboblogs

May 30, 2012
http://www.bonoboblogs.org/imported/art-looks-much-better-on-tumblr/

art looks much better on tumblr

Quotes from the internet found by twitter, facebook or something else: “Just because youve got a Tumblr doesn’t make you an artist!” and “Blogging is like a curatorial act, but does that make you a curator?”

but …

you dont believe it?
check out tumblr…!

art looks much better in tumblr
fk, 2012
courtesy of the artist

May 28, 2012
http://www.bonoboblogs.org/imported/backlog-update-8/

Backlog Update 8

Time for another backlog update. I finished another 5 games completing yet another quintuple. This time I event went through some really heavy hitters:

Suikoden Not exactly a game that was on my old backlog list. But I decided to take a look because it seemed like a good title to explore. It turned out to be [...]

May 27, 2012
http://www.bonoboblogs.org/imported/quick%e2%80%99ndirty-plastic/

Quick’n’dirty Plastic

after having a very nice and relaxed sunday afternoon in the düsseldorfer volksgarten together with my little family i did a quick’n’ dirty sculpture on the way back home.

the Quick’n’dirty plastic

comes with chair to sit in front of the piece.

audience walking by with dog.

Quick’n’dirty plastic, 2012
Düsseldorf Ringelsweide
courtesy of the artist

May 26, 2012
http://www.bonoboblogs.org/imported/where-did-we-go-wrong/

Where Did We Go Wrong?

Recently, I finished Silent Hill 2. Many people urged me to play it. I was holding out for the HD Version. However, that turned out to be crap. So I had no excuse and cave in.

And boy have I been missing out. I was expecting a masterpiece. And I wasn’t blown away at first. Details like [...]

May 24, 2012
http://www.bonoboblogs.org/imported/playful-design-%e2%80%93-creating-game-experiences-in-everyday-interfaces/

Playful Design – Creating game experiences in everyday interfaces

Playful Design Book

Most recently John Ferrara published a book called “Playful Design“, that tries to bridge the gap between “everyday user-interfaces” and “game design“. It is aimed at user-experience-designers, who want to try to make their apps more sticky and more meaningful for the users. Here is the link to the Table of Contents.

The “Netmagazine” published an edited version of the chapter “Ten tips for building a better game“, with sentences like this:

“Consider what makes a game intrinsically interesting. You’ll find a lot of creative opportunity in games that make the player think through interesting choices instead of executing twitch responses.”

All in all, this book looks like a very nice lecture for both game- and user-experience-designers.

flattr this!

May 23, 2012
http://www.bonoboblogs.org/imported/gameboy-refurbishing-project-auctions/

Gameboy Refurbishing Project Auctions

You may remember that GameBoy Refurbishing Project I was talking about some Months ago. I put 4 of the GameBoys up on eBay now!

The Fantastic Four! It almost works except none of the GameBoys stretches or clobbers.

The clear and the transparent one are practically mint. The clear one has a fresh scratch on the screen but that’s [...]

May 19, 2012
http://www.bonoboblogs.org/imported/%e2%80%98the-artist-is-present%e2%80%99-as-part-of-direct-action-berlin-2012/

‘The artist is present’ as part of direct action, berlin 2012

“THE DIFFICULTY OF SPECIFICATION

HOW TO CALL A “PERFORMANCE PRACTICE” UP TO NOW NOT REALLY DISTINGUISHED FROM “CLASSICAL” PERFORMANCE ART, IF THERE IS SUCH A THING? A PERFORMANCE ART WHICH IS NOT THEATRAL, NOT EXPRESSIVE, NOT DRAMATICAL AND NOT FOCUSED ON THE BODY? A PERFORMANCE TO BE PARAPHRASED AS CONCEPTUAL, SILENT, INCIDENTAL, EXPERIMENTAL, UNNOTICED, OBJECTIVE, SOMETIMES NOT EVEN CONCEIVED FOR PUBLIC PERFORMANCE.”
(text by directaction-project)

Sitting in front of a laptop being streamed

Sitting at home on my balkony in front of my laptop.

Starting a video-skype-call.

Sending a livestream with a picture of myself sitting in front of the laptop from 13.00 to 13.15.

Showing the projection of the videocall at the project space Institut für alles Mögliche in Berlin.

The audience watching the livestream.

This time, the artist was present for 15 minutes. More infos about earlier streamings and the whole project on www.the-artist-is-present.net.

More infos about the ‘direct action’-festival in berlin at http://da2012.i-a-m.tk/info.

May 18, 2012
http://www.bonoboblogs.org/imported/fun-car/

Fun Car

WARNING: This is a post, where I basically just rave on how awesome my car is. There may be some insight into games, but you have been warned.
So I bought myself my first car a couple of weeks ago. It’s a affordable, used Mazda MX-5 NC. I’m enjoying it a great deal.

My Mum approves.

It is a bit of [...]

May 17, 2012
http://www.bonoboblogs.org/imported/ico-sotc-concept-art/

ICO & SotC Concept Art

A friend of mine recently bought the Japanese version of the ICO & Shadow of the Colossus HD Remix for me. I already had the western version. But the Japanese version has one great detail the western one has not: a beautiful, little behind-the-scenes booklet.

Good job, Sony. I’m sure that’s something the western audience wouldn’t have appreciated.

It’s [...]

May 9, 2012
http://www.bonoboblogs.org/imported/papa-office-vanitas/

Papa office vanitas

Object made out of old stuff from the ancient office of my father who died several years ago.
More pics are available under projects

May 7, 2012
http://www.bonoboblogs.org/imported/skygrid-kopfschmerz-generator/

SkyGrid Kopfschmerz-Generator

Die Schwerkraft hat es nicht leicht im Minecraft-Universum, gilt sie doch im Wesentlichen nur für den Spieler selbst, nicht aber für die Bestandteile der Maps. Das führt im Idealfall zu absurden Bauwerken, die sorglos-lässig schwebend in der Luft rumhängen. Noch einen Schritt weiter ist das Minecraft-Wunderkind sethbling gegangen: Seine SkyGrid-Map besteht aus einzelnen Blöcken, dieWeiterlesen…

May 5, 2012
http://www.bonoboblogs.org/imported/suikoden-2-effect/

Suikoden 2 Effect

My recent article on Suikoden enjoyed some surprising popularity, so I thought I write a little about Suikoden 2, which I recently finished. Have a let’s play:

Even before I played Suikoden, I heard from a lot of sources that Suikoden 2 was in fact the masterpiece of the series. But it was difficult to get hold [...]

May 4, 2012
http://www.bonoboblogs.org/imported/triple-award-drama/

Triple Award Drama

So TRAUMA recently won the German Computer Games Award. I wanted to write a bit about it because there was quite a bit of drama associated with the award. In fact, there were 3 separate pieces of drama.
Drama 1 – Crysis Crisis

Minister of culture Bernd Neumann having a speech at the ceremony. © Deutscher Computerspielpreis 2012 / Fabian Matzerath

Perhaps the [...]


http://www.bonoboblogs.org/imported/triple-award-drama/

Triple Award Drama

So TRAUMA recently won the German Computer Games Award. I wanted to write a bit about it because there was quite a bit of drama associated with the award. In fact, there were 3 separate pieces of drama.
Drama 1 – Crysis Crisis

Minister of culture Bernd Neumann having a speech at the ceremony. © Deutscher Computerspielpreis 2012 / Fabian Matzerath

Perhaps the [...]