This time on the Monster Hunter Podcast: Lowering Expectations. With Nick being on the podcast less frequently from now on, we form the Human Centipede together with Monomyth in exchange for stories from Monster Hunter Frontier.
Note: Sorry for the current delays. Shepard seems to be a bit maxed out with his new job. I will take [...]
Time for another backlog update. I finished another 5 games completing yet another quintuple. I also slipped a bit and broke some of my own rules. I got the PlayStation Vita among with some games as well as Mass Effect 3, The Last Story and I borrowed Syndicate. Not exactly proud of myself. But first [...]
Seit sechs Jahren gibt es nun dieses Blog, doch eines der naheliegendsten Themen ist hier bisher noch nicht durchgekaut worden: Mein erstes Mal Videospiel. Es begab sich zu einer Zeit, als David Hasselhof sich nach Freiheit sehnte und ich als Kindergartenkind Latzhosen trug, auf denen das Märchen Hänsel und Gretel aufgedruckt war. — Mein CousinWeiterlesen…
So I’m doing some research into Roguelikes for reasons that shall remain secret for now. I have been looking at some examples to get a general taste for the myriad of flavors there are. One could say that I did a Wine Tasting with Rogulikes. Here are my notes.
Dungeon Crawl Stone Soup
Dungeon Crawl Stone Soup is apparently [...]
I’m in a very happy mood as i’ve just finished my next small game.
It is available for FREE (not even ads!) on Android Market (for HD phones and tablets).
Download it via: https://play.google.com/store/apps/details?id=com.ludocrazy.afternoontrip
Find more screenshots and details here: ludocrazy.com
I’m playing a few of the 9 modes
Because it is free, you would do me a great favour if you could tell [...]
The Lua-framework for Fablabs, called “Particles” was renamed to “LuaCrumbs” – or short “Crumbs“. It was mostly pragmatic reasons that led to the rename. “Particles” could be too easily confused with particle-systems. Not only Google had problems finding the framework under this name. And there are also particle-system modules for Lua. “Crumbs” will make all this things much easier. So happy fabbing! There is not much work left for the first beta-release. Expect the release in some weeks.
The framework has a new URL: http://www.nodepond.com/luacrumbs.
PS: There is a good chance that I will lead a team at the Advanced Hackathon about LuaCrumbs. If you are interested, feel free to subscribe at this site.
Just a very short notice:
I’ve nearly finished my next small game for android phones and tablets.
Anybody care to try it out?
Comment here on this post or send me an email.
I will also announce next version(s) on twitter, so would be great if you follow me:
Find some screenshots, trailer and details about the game here: ludocrazy.com
I thought I write something more straight-forward today. Recently, I started to watch some Star Trek: Deep Space Nine. I grew up with The Next Generation and I really liked that series. I watched Voyager and Enterprise and they were ok, I just found they lacked that something special I loved about TNG. But with [...]
Ab jetzt 5 neue Arbeiten im netz3000.
Das Absurfen der einzelnen Webseiten wird ab jetzt durch den integrierten WTF?!?!?-Button oben links stark erleichtert.
ein Hybridhappening in der Kölner Innenstadt, secondlife.com und im TV-Studio der Kunsthochschule für Medien in Köln.
neodada-power-netart 2.0 basierend auf einer 168 Stunden live-gestreamten Skulptur von 2005.
Serie von Online Live Performances von 2008 – 2011 in Düsseldorf, Leipzig, Berlin und Hannover
I haven’t been updating in some time. But things are about to improve. And there is a lot to talk about. One of them being The Last Story.
If you have been living behind the moon, The Last Story is an amazing Japanese action-RPG that was just recently released in Europe for the Nintendo Wii. It is [...]