Bonoboblogs

May 4, 2009
http://digitaltools.node3000.com/download/998-everyone-is-an-invader-space-invaders-variant

Everyone is an Invader: Space Invaders Variant

everyone-is-an-invader

Hell, I love modifications of classic games, especially Space Invaders. I even made one myself years and years ago. But this here is different, because it turns Space Invaders into a two-player game. One of the biggest drawback of space invaders is the repetitive nature of the round-based play. You won’t run into that one in this game.

There are two player-sprites. Player one sits on the bottom, while player two on top of the screen. Now both can battle the space invaders, but it is more likely, that they will battle each other. Get the game here. (via)


http://digitaltools.node3000.com/blog/994-the-technology-of-trixels

The Technology of Trixels

trixel-engine

Renaud Bédard published his second article, that highlights details of the “Trixels-technology” that they used for the game Fez. Of course, Trixels are just Voxels, but just with a more trendy name - some would say. People who count peas and know it better all the time, just go over to read the articles: Part one, part two.

Anyway. Every game-programmer is invited to read this stuff. You will learn about display-technology. And uh, Fez was made by the breathtaking Polytron Corporation.


http://www.jahtari.org/music/JTR7-04.htm

new Maffi-7″: Soom T – Flying High

Another puffing killer tune that badly wants to wreck your system.

May 3, 2009
http://digitaltools.node3000.com/download/975-windosill-sort-of-point-and-click-game

Windosill: Sort of “Point and Click” Game

windosill-screen-1

Windosill does look interesting. This flash-based game is a point and click adventure, but it made the jump from being a collection of ideas to being a world full of riddles, possibilities and atmosphere. Think of games like Loom or Samorost. I even identified elements from Little Big Planet. Similar to the former games Feed the Head or Arcobots, the narrative is on an abstract level. Exploration and surprises are the thing you mainly will do, compared to use logic in order to solve riddles. The graphics are plain, clean and mostly blue, just like the other games from Vectorpark. The animation are very smooth and delicate. If you are into surrealistic worlds, subtle sound effects and well done animations, you should give this game a try. Just download this pleasure. There is also a full version available, costing only 3 dollars, so go for it! Read more about it at Jay is Games.
(via Torley)

windosill-screen-2

PS: Check out other recommended game-content on Digital Tools.


http://gamedesignscrapbook.blogspot.com/2009/05/back-on-mass-effect.html

Back on Mass Effect

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